ISSN 2694-3883
Vol. 5, Issue 1, 2022February 05, 2022 PDT
“This Is So Cool”: A Phenomenological Study on Virtual Reality Novelty
“This Is So Cool”: A Phenomenological Study on Virtual Reality Novelty
Megan Cox, Casey Yetter,
Articles in Vol. 5, Issue 1, 2022
Vol. 5, Issue 1, 2022
- Gamifying Green Consumerism Websites: Can Gamification Mitigate Moral Licensing and Ideological Resistance to Green Behaviors?Lewen WeiJessica Myrick
- Reddit as a Source of COVID-19 Information: A Content Analysis of r/coronavirus During the Early PandemicBrent HaleMark AlbertaSeung Woo Chae
- Social Media Skills and Social Media Political Expression: The Mediating Role of Pro-Attitudinal and Cross-Cutting ExposureTatsuya SuzukiAlcides Velasquez
- “This Is So Cool”: A Phenomenological Study on Virtual Reality NoveltyMegan CoxCasey Yetter
- Kakao Talk and Facebook [Book Review]Sohana Nasrin
Cox, Megan, and Casey Yetter. 2022. “‘This Is So Cool’: A Phenomenological Study on Virtual Reality Novelty.” Journal of Communication Technology 5 (1): 84–103. https://doi.org/10.51548/joctec-2022-004.
